New Minecraft EULA Exclusions Drafted To Clarify The Monetary Terms

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The fact that Minecraft users can run their own servers has always been a bit of an edged sword, a low-res, blocky sword however, one that is sharp on both sides nonetheless. Users can do almost everything they would like on these servers which is great, but they can also get into trouble for violating the game's EULA and this can land Mojang's developer in hot water.



"Some privately-owned Minecraft servers do charge for in-game items like extra xp, or access to certain game modes. SERVER LISTS In an article on the blog, Markus "Notch", Minecraft creator, wrote that these servers can cost quite some money. "I don't know how many emails I have received from parents who want their money back, which was a hundred dollars that their child spent on an item package on a server we don’t control."



Mojang has introduced new rules for monetization in order to ensure that such accusations are not made in the future. MINECRAFT GAMEMODES Mojang has provided the rules on its website, however it's basically a matter of removing restrictions on creating in-game items or other monetized items. Be sure to inform with your customers that you aren't Mojang and don't offer items that affect gameplay and don't ask for real-world cash for in-game currency.



Oh, and another thing Persson's request "Herobrine, please stop asking." MINECRAFT GAMEMODES [Image: Mojang]